made quite a splash in the video gaming magazines
in late 1983 and early 1984 with screenshots of
"Bouncer". The Bouncer is controlled by
a trackball with the object being to remove
undesirable characters from the bar before they
annoy the other patrons.
The graphics were
quite impressive for the day-- very high
resolution (looks to be close to 640x480) with
professionally drawn and animated charaters. Video
Games magazine (March, 1984) wrote "This
game is unique in that there are 500 original
images as compared to 50 or less in the average
arcade video game".
||Gameplay takes place over four
venues comprised of "Hussang's
Cantina", "Gulley's", "Studio
64", and "The Ritz". At the end of
each game round as long as there is at least one
happy customer the player advances to the next
round. Video Games magazine describes the
hardware as "it's a real-time image
processor with 1 million bytes of memory, 3
eight-bit and 1 sixteen-bit microprocessor, high
resolution graphics and full speech capability.
|It's unknown to me if the game ever shipped
(and if not, if any prototypes exist anymore) but
if anyone has any screen shots or leads on more
Bouncer information I'd love to hear it!
© 2002, Clayton Cowgill email@example.com